SOLIBO Studio services to create, produce and transmit.
This section presents our motion capture service offerings, designed to support the projects of video games, animated films, immersive experiences, physical performance or even acting direction.
Each section highlights a specific use of motion capture, with technical, creative and human solutions tailored to your needs.
Transform your ideas into gestures, images, stories and worlds.
We work on projects for animated films, video games, immersive experiences (VR/AR), hybrid live shows and music videos. Whether you're an established production or an independent creator, we tailor our support to your needs.
Yes, we offer specific support for directing, with both an artistic and a technical eye. Our aim is to optimize performance and ensure consistency between the actors' performance and the constraints of the filming.
Absolutely. We're equipped to capture full body, finger capture and facial expressions in real or delayed time. This data can be synchronized to deliver rich, complete performances.
Yes, we offer customized props (swords, sticks, tools, fictitious weapons, etc.) in foam or 3D printed, compatible with motion capture. These props can be used to enhance action scenes or interactive sequences.
We are based in Martiniquebut our project is profoundly open to Caribbean and overseas collaborations.
We are committed to forging links with neighboring regions These include Guadeloupe, French Guiana, Haiti, Saint Lucia, Dominica and Guatemala, as well as the Pacific and Indian Ocean territories.
Our pipeline is designed to work both face-to-face and distance learning :
Secure file exchange,
Remote retargeting,
Remote coaching of performers,
Delivery optimized for Unity, Unreal, Blender and other tools.
We believe in a model decentralized and cooperativecapable ofsupporting creators wherever they are.
We have our own fully-equipped studio in Martinique, but can also operate in other locations if the technical conditions are right. Our system is partially mobile, depending on requirements.
We deliver data in industry-standard formats: FBX Binary or ASCII, or directly integrated into Unreal Engine, GODOT or Unity projects. We can also adapt files to your specific rig, on request.
We offer both pure captureand more benefits complete including: scene design, coaching, data cleansing, customized rig retargeting, corrective animation, even integration into your final project.
Rates depend on duration, number of performers, types of capture (body, face, fingers), and associated services (art direction, data cleansing, etc.). We offer personalized quotes after an initial discussion of your needs.
Our structure is a non-profit associationwhich enables us to offer rates adapted to the type of production independent, institutional, student or professional.
The aim of our service offering is twofold:
Making motion capture accessible,
Supporting research, archiving and creative activities that we carry out within the association.
By entrusting us with your projects, you contribute to the sustaining a creative and technological ecosystem in Martiniquebased on knowledge sharing, innovation and the promotion of cultural heritage.